Server admin
All articles about Server admin: guides, explainers and honest comparisons.
Velocity vs BungeeCord: Building a Minecraft Server Network
A proxy lets players hop between lobby, survival and minigames without reconnecting. Velocity or BungeeCord, and how to lock your backend servers down safely.
4 Aug 2026
Migrating from vanilla to Paper without breaking your world
Your world keeps working, because Paper reads the same format as vanilla. What does change: the config files, redstone timings and mob spawning.
4 Aug 2026
TPS, MSPT and lag: what the numbers really mean
20 TPS is the ceiling and 50 ms per tick is the limit: how to read the numbers and tell whether lag comes from the server, your PC or the network.
4 Aug 2026
server.properties explained: the settings that really matter
Which server.properties lines actually matter, what a sensible value looks like, and why view-distance and simulation-distance decide your TPS.
4 Aug 2026
Paper, Spigot, Purpur or vanilla: which server software?
Paper is the default choice for most servers; vanilla, Spigot, Purpur and Pufferfish compared on performance, plugin support and vanilla accuracy.
4 Aug 2026
Minecraft Versions in 2026: From 1.21 to 26.1, 26.2 and 26.3
Minecraft Java has counted by year since 2026: 26.1, 26.2 and soon 26.3. What that means for your server, your plugins and your mods.
4 Aug 2026
Geyser and Floodgate: Bedrock Players on Your Java Server
How Geyser and Floodgate enable crossplay on a Java server: installation, UDP port 19132, username prefixes, permissions and what does not translate.
4 Aug 2026
Folia: Multithreaded Minecraft, and Why It Is Not for You Yet
Folia spreads the world tick across multiple threads, but it breaks most plugins and only helps when your players are scattered across the map.
4 Aug 2026
Datapacks vs Mods vs Plugins: What Is the Difference?
Datapacks tweak vanilla, plugins run server-side on Paper and only mods add genuinely new blocks. Here is how to pick the right type for your goal.
4 Aug 2026