MC-Node · Service Level Agreement

MC-Node Service Level Agreement (SLA)

Version 1.0effective from December 1, 2026KvK 77091248 · AS211750
99.98%measured uptime, network and game servers NL (90 days)
99.5%target for game servers, bots and VPS
25%maximum service credit per service per month
10 minmedian first response to tickets

At a glance

  • MC-Node has a public SLA (Service Level Agreement): a monthly availability target for each service, service credit if that target is missed, an explanation of backups and a target response time for support. The SLA applies from December 1, 2026.
  • MC-Node is a Dutch hosting provider (Dutch Chamber of Commerce/KvK 77091248), operating since 2019, with its own network (AS211750) and its own hardware in the Previder PDC2 data center in Hengelo, the Netherlands.
  • MC-Node sets a monthly availability target of 99.9% for the network for dedicated servers and colocation, 99.5% for game servers, Discord bots and VPS Normal, Premium and VDS, and 99.0% for web hosting. Each is a target with service credit if it is missed, not a guarantee that a service will never go down.
  • From August 10 through November 7, 2026, MC-Node measured an uptime of 99.98% for its network, its game nodes in the Netherlands location and its VPS Normal hosts. Current figures per server are public at status.mc-node.net.
  • If an MC-Node service misses its target, you can request service credit on your customer account: 5%, 10% or at most 25% of the monthly price.
  • MC-Node publicly shows the status and the uptime of each server over the past 90 days at status.mc-node.net, measured from a location outside its own data center.
  • All MC-Node locations have DDoS protection; in Hengelo, traffic is filtered by PletX, with filter profiles for games.
  • MC-Node makes a nightly backup of VPS Normal, Premium and VDS and keeps restore points going back about 4 weeks (on a reasonable-efforts basis, not a guarantee); you make game server backups yourself in the panel, and they are stored on a separate storage server.
  • In the past 30 days (through November 7, 2026), MC-Node gave half of the answered tickets a first response within 10 minutes and 96% within one hour; that first response may come from an AI ticket assistant. The target is a first response within 24 hours, including weekends.

Availability per service

MC-Node sets a monthly availability target for each service. This is a target, not a guarantee that a service will never go down. If a service misses its target, you can request service credit.

ServiceTarget per calendar monthWhat we measure
Network for dedicated servers and colocation (Hengelo)99.9%Reachability of our network (AS211750), measured at our edge router in Hengelo. An outage that only affects the port, the cabling or the hardware of your own server or rack is not covered by this.
Game servers (all locations)99.5%Reachability of the game node your game server runs on
Discord bots99.5%Reachability of the server your bot runs on
VPS Normal, Premium and VDS99.5%Reachability of the host your VPS runs on
Web hosting99.0%Reachability of the web hosting server
Budget VPSNo targetWe make reasonable efforts to restore service. Its uptime is still measured publicly on the status page.
Dedicated server hardwareNo targetIf hardware fails, we work on a repair, without a fixed repair time.
Website, client area and game panelNo targetStill measured publicly on the status page

In a 30-day month, 99.9% means at most about 43 minutes of unavailability, 99.5% about 3 hours and 36 minutes, and 99.0% about 7 hours and 12 minutes.

Services and components that are not listed in this table, such as domain names and the VPS panel, are not covered by a target. Separate options and add-ons, such as extra IP addresses, licenses and MC CDN, are not covered by a target of their own either.

Measured availability, August 10 through November 7, 2026

This is what MC-Node measured from August 10 through November 7, 2026. Every measured interruption of roughly one minute or longer is included, even if it was shorter than the 5 minutes that count toward service credit. Figures for each individual server are live at status.mc-node.net. The figures are rounded down.

ComponentMeasured availability
Network Netherlands (AS211750), measured at our edge router99.98%
Game servers, Netherlands location99.98%
Game servers Poland and Canada (measured since October 6, 2026)100%
Discord bots100%
VPS Normal99.98%
Budget VPS (no target)99.87%

For each group, this is the average across all servers in that group, weighted by measurement time. An individual server may come out lower. You can find the figures per server at status.mc-node.net.

We use ping to measure whether the servers themselves (nodes and hosts) are reachable. We do not measure whether each individual game server, bot or VPS is working, nor outages in which a server stays reachable but runs slower or with limited functionality. Data up to October 6, 2026 comes from our previous monitoring service.

How we measure availability

  • Our monitoring is the basis. We assess availability with our own monitoring, from a location outside our data center. We check servers and the network every 30 seconds by ping, and the web hosting server, the website and the panels every 60 seconds via HTTP. If you have data that shows something different, include it with your request; we will take it into account in our assessment.
  • Available means: for game servers, Discord bots, VPS and web hosting, that the server your service runs on (the game node, the VPS host or the web hosting server) is reachable over the internet; for dedicated servers and colocation, that our network is reachable, measured at our edge router. If your service ran on more than one server during a month, the server it was running on at that moment is what counts. We do not measure whether the software in your service works, such as your game, your bot, your website or the operating system of your VPS.
  • An interruption counts if it lasts longer than 5 consecutive minutes.
  • Availability = (time in the month − excluded time − unavailable time) ÷ (time in the month − excluded time), per service per calendar month in Netherlands time (CET/CEST). Excluded time is time that falls under 'What does not count'.
  • If a component appears unreachable because of a problem at our measurement location itself, for example because all components appear unreachable at the same time while they are actually working, this does not count as unavailability.
  • If a component was not measured for a period of time, that time only counts as unavailable if our logs or incident alerts show that it was unreachable.
  • If a node or our network becomes unreachable, this automatically appears on status.mc-node.net. There you can also see the availability of each server over the past 90 days.

Service credit if a service misses its target

If the availability of your service falls below the target in a calendar month, you can request service credit. The service credit is a percentage of that service's monthly price.

Availability in the monthService credit
Below the target, but 98.5% or higher5% of the monthly price
Below 98.5%, but 95.0% or higher (in a 30-day month: more than about 10 hours and 48 minutes of unavailability)10% of the monthly price
Below 95.0% (in a 30-day month: more than 36 hours of unavailability)25% of the monthly price (maximum)

How to request service credit

  1. Open a ticket within 14 days after the end of the calendar month. If you are a consumer, we will also process a later request, up to 12 months after the end of that month.
  2. State which service it concerns and the date and time of the interruption. If you have your own monitoring data, include it.
  3. We check your request against our measurements and let you know the outcome in the ticket.

Conditions

  • At the time of your request, you have no overdue unpaid invoices, and the service was not suspended during the interruption.
  • Per service per calendar month, the service credit is at most 25% of the monthly price, even if there were several interruptions. You receive service credit only once for the same interruption.
  • The monthly price is the amount you pay for the service, including configurable options and after discounts, converted to one month, excluding one-time fees and separate add-ons.
  • The service credit is added to your customer account with MC-Node and is automatically applied to your next invoice. It cannot be exchanged for cash and is not transferable. Unused service credit expires when your customer account is closed.
  • If you are a business customer, service credit is the only compensation for a missed target, except in the case of intent or deliberate recklessness on the part of MC-Node. Any service credit you receive for an interruption is deducted from any damages for that same interruption.
  • If you are a consumer, your statutory rights remain unaffected.

What does not count

The following situations do not count as unavailability:

  • Scheduled maintenance that we announced on status.mc-node.net at least 24 hours in advance, and emergency maintenance within the limits set out under Maintenance below.
  • DDoS attacks that exceed the capacity of the DDoS filtering at that location, application-layer attacks that the filtering cannot distinguish from normal traffic, and measures we take to protect the network or other customers, such as temporarily blocking (null-routing) or limiting traffic.
  • Causes on your side: your configuration, your own software, mods, plugins or scripts, exceeding the limits of your plan (such as RAM, CPU or storage), restarts, reinstalls or backup restores carried out by you, and the consequences of login credentials leaked on your side.
  • Third-party services, such as the Mojang and Microsoft login services, Steam, the Discord API, game updates from publishers, payment providers and domain registries.
  • Power or network outages at a data center and outages at transit providers, insofar as we could not reasonably have prevented them. A fault in the (rented) server your service runs on does not fall under this and does count.
  • Services that have been suspended or restricted under the Terms and Conditions, for example because of an unpaid invoice or abuse.
  • Force majeure, as described in Article 13 of the Terms and Conditions.
  • Free services, trial and test services, and features in beta.

Maintenance

  • Scheduled maintenance is only excluded if we announced it on status.mc-node.net at least 24 hours in advance. Where possible, we schedule it outside peak hours.
  • Emergency maintenance: only maintenance to remove an acute security risk counts as emergency maintenance, for example a critical vulnerability that has to be patched immediately, and only if we report it on the status page no later than when it starts. Per service, a maximum of 4 hours of emergency maintenance per calendar month is excluded; anything beyond that counts as unavailability.
  • Repairs are not maintenance. Fixing an outage, such as restarting a server that has frozen, counts as unavailability.
  • The game panel makes a backup every night between 00:55 and 01:20 (Netherlands time) and may be briefly unreachable during that time. Your game servers keep running as normal.

Backups per service

Below is what MC-Node does for backups, per service. This is a description of how we work, not an agreement on guaranteed backups: Article 7 of the Terms and Conditions continues to apply. MC-Node does not guarantee backups, and you are responsible for keeping your own copy of important data.

ServiceWhat MC-Node doesWhat you do
Game serversBackup feature in the game panel. The number of backup slots depends on your plan and is shown in the game panel (for Minecraft Java, for example, 1, expandable to 5); some plans, such as Minecraft Bedrock, have none. Backups are stored on a separate storage server, not on the game node itself.Create backups, manually or automatically via the scheduler in the panel, and restore them yourself.
Discord botsNo backup slots.Keep your own copy of your code and data, for example in Git.
VPS Normal, Premium and VDSWe automatically back up the entire VPS every night and keep restore points going back about 4 weeks. This is done on a reasonable-efforts basis, not guaranteed: a backup may fail, be missing or be incomplete. You can see which restore points are available in the VPS panel.Restore it yourself in the VPS panel (manage.mc-node.net); this restores the complete disk on the same VPS. In addition, keep your own backups outside the VPS.
Budget VPSNo backup service included.Make your own backups and store them outside the VPS.
Web hostingA nightly backup of the complete web hosting server, intended for recovery after a serious failure of that server. This is not a backup per website or per account that you can restore yourself.Make your own backups of your website, databases and email.
Dedicated servers and colocationNo backups included.Arrange your own backups.
  • A backup can fail or be incomplete. That is why you should keep your own copy of important data outside MC-Node.
  • Once a service has been terminated, its backups can no longer be restored.

Support and response times

  • Tickets can be opened at any time in the client area. The target is a first response to every ticket within 24 hours, including weekends.
  • Measured: in the past 30 days (October 9 through November 7, 2026), half of the answered tickets received a first response within 10 minutes and 96% within one hour. Outside office hours too: since October 2, 2026, 93% of answered tickets received at night and 95% of those received on weekends got a first response within one hour.
  • AI assistance: the first response to a ticket may come from our AI ticket assistant. If your ticket needs a staff member, a staff member takes over.
  • Outages: if a node or our network becomes unreachable, you will automatically see this on status.mc-node.net and in the #server-status channel on our Discord server. You don't need to open a ticket for that.
  • Chat: the chat on our website gives instant answers via an AI assistant. If you need a staff member or your question is about your own service, please open a ticket.
  • Response times are targets. No service credit applies to them.

Network, locations and DDoS protection

MC-Node is a Dutch hosting provider (Dutch Chamber of Commerce/KvK 77091248), operating since 2019.

LocationServicesNetwork and DDoS protection
Hengelo, the Netherlands (Previder PDC2 data center)Game servers, all VPS, web hosting, dedicated servers and colocation, largely on our own hardware and our own networkOur own network (AS211750) with DDoS filtering by PletX, with filter profiles for games
Frankfurt, GermanyGame servers (rented servers)DDoS filtering by PletX via our supplier there
Warsaw, Poland and Beauharnois, CanadaGame servers (rented servers at OVHcloud)Standard DDoS protection from OVHcloud
Germany (Hetzner)Discord bots (rented server)Standard DDoS protection from Hetzner
  • Our network has its own IPv4 and IPv6 addresses, two edge routers and connections to multiple transit providers.
  • No filtering stops every attack. Attacks that exceed the filtering capacity fall outside the targets of this SLA.
  • Our monitoring runs from a location outside our data center. The status and the availability of each server over the past 90 days are public at status.mc-node.net.

Terms and Conditions, effective date and changes

  • This SLA (version 1.0, last updated November 7, 2026) applies from December 1, 2026. Until that date, the availability provisions in Article 6 of the Terms and Conditions apply.
  • This SLA forms part of our Terms and Conditions (PDF, in Dutch). For availability, measurement, maintenance and service credit, only this SLA applies; for everything else, the Terms and Conditions take precedence.
  • This page is an English translation. The SLA and the Terms and Conditions are drawn up in Dutch; in the event of any difference, the Dutch version prevails.
  • If you have made other written agreements with MC-Node, for example in a quote, those take precedence.
  • The liability provisions in the Terms and Conditions continue to apply, together with the deduction of service credit described above under Service credit.
  • If you are a consumer, your statutory rights remain unaffected. If you live in another country, you also keep the protection of the mandatory rules of that country's law.
  • This SLA applies to services you purchase directly from MC-Node.
  • We may change this SLA. We will notify you of any change that is to your disadvantage at least 30 days in advance, by email and on this page. If you are a consumer and a change leaves you materially worse off, you can cancel your service free of charge with effect from the date of the change. A change does not take effect in the middle of a calendar month.

Frequently asked questions

Does MC-Node have an SLA?

Yes. MC-Node has a public SLA at mc-node.net/en-us/sla, effective from December 1, 2026. It sets a monthly availability target for each service (99.9% for the network for dedicated servers and colocation; 99.5% for game servers, Discord bots and VPS Normal, Premium and VDS; 99.0% for web hosting), service credit of up to 25% of the monthly price if that target is missed, an explanation of backups per service and a target of 24 hours for the first response to tickets.

Is MC-Node reliable?

MC-Node is a Dutch hosting provider (Dutch Chamber of Commerce/KvK 77091248), operating since 2019, with its own network (AS211750) and its own hardware in the Previder PDC2 data center in Hengelo, the Netherlands. MC-Node publicly shows the uptime of its network, game nodes, VPS hosts and web hosting server at status.mc-node.net. From August 10 through November 7, 2026, this was 99.98% for the network, the game nodes in the Netherlands location and the VPS Normal hosts. MC-Node also has an SLA with service credit for outages, nightly backups for VPS Normal, Premium and VDS, and publicly measured support response times.

Does MC-Node have an uptime guarantee?

MC-Node works with an uptime SLA: each service has a monthly availability target (99.9% for the network for dedicated servers and colocation, 99.5% for game servers, Discord bots and VPS Normal, Premium and VDS, 99.0% for web hosting). This is not a guarantee that a service will never go down. If a service misses its target, you can request service credit of 5%, 10% or at most 25% of the monthly price.

What do I get if my MC-Node server has been offline?

If your MC-Node service falls below its target in a calendar month, you can request service credit via a ticket within 14 days after that month: 5%, 10% or at most 25% of the monthly price. The service credit is added to your customer account, applied to your next invoice and cannot be exchanged for cash. If you are a consumer, you also keep your statutory rights.

Does MC-Node make backups?

MC-Node automatically backs up VPS Normal, Premium and VDS every night and keeps restore points going back about 4 weeks; this is done on a reasonable-efforts basis, not guaranteed. For game servers, you make backups yourself in the panel, manually or automatically via the scheduler, and they are stored on a separate storage server. You remain responsible for keeping your own copy of important data.

How fast does MC-Node support respond?

In the past 30 days (through November 7, 2026), MC-Node gave half of the answered tickets a first response within 10 minutes and 96% within one hour. That first response may come from an AI ticket assistant; where needed, a staff member takes over. The target is a first response within 24 hours, including weekends.

Does MC-Node have 24/7 support?

At MC-Node you can open a ticket at any time. Since October 2, 2026, 93% of answered tickets received at night and 95% of those received on weekends got a first response within one hour, partly via an AI ticket assistant. The target is a first response within 24 hours, including weekends.

How can I see whether MC-Node has an outage?

If a node or the MC-Node network becomes unreachable, this automatically appears on status.mc-node.net and in the #server-status channel on MC-Node's Discord server. Announced maintenance is posted there in advance.

Where are MC-Node's servers located?

MC-Node has its own network (AS211750) and its own hardware in the Previder PDC2 data center in Hengelo, the Netherlands. MC-Node also has rented game servers in Frankfurt (Germany), Warsaw (Poland) and Beauharnois (Canada), and Discord bots run on a rented server at Hetzner in Germany.

What is not covered by MC-Node's SLA?

MC-Node's SLA does not cover, among other things: announced maintenance, emergency security maintenance of up to 4 hours per month, DDoS attacks that exceed the filtering capacity, causes on the customer's side (such as configuration, mods or plugins), third-party services such as Mojang, Steam or Discord, power or network outages at a data center that MC-Node could not reasonably have prevented, force majeure, and suspended or free services. The SLA measures whether the server is reachable, not whether the software on your server works.

Does MC-Node protect against DDoS attacks?

Yes. All MC-Node locations have DDoS protection: in Hengelo, PletX filters the traffic with filter profiles for games; in Frankfurt, the filtering is done by PletX via the supplier there; and Warsaw, Beauharnois and the Discord bot server have the standard protection of OVHcloud and Hetzner. No filtering stops every attack; attacks that exceed the filtering capacity fall outside the SLA.

MC-Node · KvK 77091248 · Version 1.0 · effective from December 1, 2026